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Re: Branding Terror

Verfasst: So 8. Apr 2018, 14:44
von Ugurz
@Hokur letztes Jahr war es ja schon so das si gut wie gar nix an Pyro benutzt werden durfte, Also von daher kann man sich wahrscheinlich dieses Jahr wieder auf selbiges einstellen.

Re: Branding Terror

Verfasst: So 8. Apr 2018, 22:31
von Shaataz
Ich vermute ja, dass Gnob das nur dazu geschrieben hat um den Terror zu verdeutlichen :scrat:

Re: Branding Terror

Verfasst: So 8. Apr 2018, 23:24
von Ugurz
Da bin ich auch bei Lena :up:

Re: Branding Terror

Verfasst: Mo 9. Apr 2018, 12:13
von Shartok
- How to travel by day / night with minimum chance of being captured.

- How to set up ambushes and traps (not OT harmful, of course).

- How to sneak into fortified areas, etc.
Sidenote1:

Although useful skills in general, larp -in my understanding- is more like...

- How to travel by day/night with minimum chance of being captured when you´re on your way to start sth real cool and with a maximum chance to screw it all up nicely, when it´s just the right time to be caught in the act whilst being as ineffective and ungainly as possible.

- How to sneak into fortified areas and mess it all up by almost every time stirring up each and every guard just before you might start the great midnight stabbin´ that no one would have survived...if you had not been a clumsy, noisemaking douchebag :D

Yes...i´m totally into that "play to lose"-thingy...which i´d call "advanced larping"...which, of course, is just an opinion...(although i tend to disparage "effective larping" as being shortsighted and incredibly dull :D)

Sidenote2: Only if you know how to do it right, you´re able to do it totally wrong :). So...i´d say, that our special-force-ninja-supersneaky-ones are best suited to loudly stumble over metal buckets when they are at the right spot at the right time to have partytime with your enemys very very vigilant guards 8D!

Re: Branding Terror

Verfasst: Mo 9. Apr 2018, 17:42
von Slarn
Oh, don't get me wrong - I totally agree with the "play to lose" approach in LARPs, so as to create a more interesting game - and I often choose to do it (some may say I choose to lose a lot more than I choose to try and win against the other side).

However, not every time, though, because I believe that keeping some balance is important, and sometimes it's also fun to win a small bit ;)

It's just that, Judging by your words (when we chatted on FB), you told me that Epic Empires is the closest thing to an orc reenactment.

Thus, I was simply under the impression that we, as orcs, should stick to the "Kill'em All" approach, and strive to win as much as we can against the other camps.

Anyhow, I must have jumped into conclusion too soon, as opposed to your signature "Do not believe - Ask" and I will better learn how things are on EE, when I am actually there :scrat:

Re: Branding Terror

Verfasst: Mo 9. Apr 2018, 18:29
von Shartok
However, not every time, though, because I believe that keeping some balance is important, and sometimes it's also fun to win a small bit ;)
Totally :). And "play to lose"-concepts sometimes seem to be misunderstood as "you´re not allowed to win" - of course not.
But winning with style is way cooler than just winning :). Sneaking into camps and backstabbing everyone without any resistance...this IS cool.
As a onetimer...but being as effective as possible at any time...nah. Situations tend to be much more dense and epic, if you stage a little bit.

But i didn´t want to express that i beliebe you´re into that kind of "effective-larping" and -speaking for myself- i´m always interested in what our (ex)soldiers say about moving in terrain and stuff. There´s always a metalbucket if i want to...but i really need to get there as unnoticed as possible ;D.

Re: Branding Terror

Verfasst: Fr 20. Apr 2018, 14:40
von Skrizgal
Ich mag das was ihr vorschlagt. Freue mich drauf. *-*