Branding Terror
- Ugurz
- LaberTroll
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Re: Branding Terror
@Hokur letztes Jahr war es ja schon so das si gut wie gar nix an Pyro benutzt werden durfte, Also von daher kann man sich wahrscheinlich dieses Jahr wieder auf selbiges einstellen.
- Shaataz
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Re: Branding Terror
Ich vermute ja, dass Gnob das nur dazu geschrieben hat um den Terror zu verdeutlichen 

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Larg-NulGundum dur urzkû!
Shaataz - Shira-Hai - Goth Hai - Dûshatar û Luthic û Frûmgrat
Zatal - Shira Hai - Goth Hai - Nadak
- Ugurz
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Re: Branding Terror
Da bin ich auch bei Lena 

- Shartok
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Re: Branding Terror
Sidenote1:- How to travel by day / night with minimum chance of being captured.
- How to set up ambushes and traps (not OT harmful, of course).
- How to sneak into fortified areas, etc.
Although useful skills in general, larp -in my understanding- is more like...
- How to travel by day/night with minimum chance of being captured when you´re on your way to start sth real cool and with a maximum chance to screw it all up nicely, when it´s just the right time to be caught in the act whilst being as ineffective and ungainly as possible.
- How to sneak into fortified areas and mess it all up by almost every time stirring up each and every guard just before you might start the great midnight stabbin´ that no one would have survived...if you had not been a clumsy, noisemaking douchebag

Yes...i´m totally into that "play to lose"-thingy...which i´d call "advanced larping"...which, of course, is just an opinion...(although i tend to disparage "effective larping" as being shortsighted and incredibly dull

Sidenote2: Only if you know how to do it right, you´re able to do it totally wrong


Glaubt nix - Fragt nach.
- Slarn
- treuloser Goblin
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Re: Branding Terror
Oh, don't get me wrong - I totally agree with the "play to lose" approach in LARPs, so as to create a more interesting game - and I often choose to do it (some may say I choose to lose a lot more than I choose to try and win against the other side).
However, not every time, though, because I believe that keeping some balance is important, and sometimes it's also fun to win a small bit
It's just that, Judging by your words (when we chatted on FB), you told me that Epic Empires is the closest thing to an orc reenactment.
Thus, I was simply under the impression that we, as orcs, should stick to the "Kill'em All" approach, and strive to win as much as we can against the other camps.
Anyhow, I must have jumped into conclusion too soon, as opposed to your signature "Do not believe - Ask" and I will better learn how things are on EE, when I am actually there
However, not every time, though, because I believe that keeping some balance is important, and sometimes it's also fun to win a small bit

It's just that, Judging by your words (when we chatted on FB), you told me that Epic Empires is the closest thing to an orc reenactment.
Thus, I was simply under the impression that we, as orcs, should stick to the "Kill'em All" approach, and strive to win as much as we can against the other camps.
Anyhow, I must have jumped into conclusion too soon, as opposed to your signature "Do not believe - Ask" and I will better learn how things are on EE, when I am actually there

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- Shartok
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Re: Branding Terror
TotallyHowever, not every time, though, because I believe that keeping some balance is important, and sometimes it's also fun to win a small bit

But winning with style is way cooler than just winning

As a onetimer...but being as effective as possible at any time...nah. Situations tend to be much more dense and epic, if you stage a little bit.
But i didn´t want to express that i beliebe you´re into that kind of "effective-larping" and -speaking for myself- i´m always interested in what our (ex)soldiers say about moving in terrain and stuff. There´s always a metalbucket if i want to...but i really need to get there as unnoticed as possible

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